Teeks Posted October 22, 2010 Posted October 22, 2010 (edited) Quote from wowhead: We smashed our head into this achievement for 2 raids straight and were about to just quit WoW, being denied by RNG - being one inch too far to the left, being gripped right ontop of the 6th Buffet and just playing bad in between those, because frustration was about to ruin us. When we finally had a good streak - the last block got popped, resulting in a 6th stack for the tank, when Sindragosa was on ~200k HP - too late to call off DPS. Don't do it like this: Don't rotate your tanks as they drop their stacks in the beginning, because, the current tank will always have 4 stacks when his block drops, then get a fifth on his way (even if you drop it right on his head) and if he fails to break LOS, gets gripped or whatever, it's a wipe. And you would have to do that 8-XX times in a row with realistic DPS. Instead, do it like this: Your OT breaks behind the first block (he has 2 stacks, drops them 2 seconds after the block drops) then leave that block alive and have your MT drop behind it as well, who will then call for the block to be destroyed and taunt the boss again. That way (given your DPS is alright), the block still dies before the seconds drops but your OT will have 3 stacks (instead of the MT having 4) when moving towards the second block, resulting in a maximum of 4 stacks when he breaks LOS hence giving you one extra stack (6 seconds) of fault tolerance. I actually screwed up in the end and had 5 stacks again, which I luckily dropped, when she was about to die. However, during the entire remainder of the encounter, we had 4 at most. Took us two tries like that, after hours of wiping. Edit: when thinking about it - we might have done it pre-nerf like that as well. Which would've been just like we did now, in the beginning, forcing the tanks to be 100% accurate. Guess the nerf wasn't really necessary after all. Edited October 22, 2010 by Teeks
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