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Posted (edited)

I do not think this was ever mentioned in our first raid:

  • White Floor Tiles Dps_icon.png — These tiles absorb the energy from Living Amethyst, Living Cobalt, Living Jade, and Living Jasper when a player stands on them. Each tile can absorb one charge of energy. For each energized tile in the room, the raid gains a stack of Energized Tiles.
    • Energized Tiles Dps_icon.png — The energy of the living stone flows through the room tiles, empowering players. Each stack increases damage dealt by 1%.

    [*]Living Amethyst Crystal — The energy that powers the Amethyst Guardian forms into a crystal. Players who interact with this crystal will be afflicted with the Living Amethyst effect.

    • Living Amethyst — 5 charges of the energy that animates the Amethyst Guardian tear though your body. Each charge inflicts 13000 Shadow damage every 1 sec. Charges of this energy can be drained into white floor tiles to energize them.

    [*]Living Cobalt Crystal — The energy that powers the Cobalt Guardian forms into a crystal. Players who interact with this crystal will be afflicted with the Living Cobalt effect.

    • Living Cobalt — 5 charges of the energy that animates the Cobalt Guardian tear though your body. Each charge inflicts 13000 Arcane damage every 1 sec. Charges of this energy can be drained into white floor tiles to energize them.

    [*]Living Jade Crystal — The energy that powers the Jade Guardian forms into a crystal. Players who interact with this crystal will be afflicted with the Living Jade effect.

    • Living Jade — 5 charges of the energy that animates the Jade Guardian tear though your body. Each charge inflicts 13000 Nature damage every 1 sec. Charges of this energy can be drained into white floor tiles to energize them.

    [*]Living Jasper Crystal — The energy that powers the Jasper Guardian forms into a crystal. Players who interact with this crystal will be afflicted with the Living Jasper effect.

    • Living Jasper — 5 charges of the energy that animates the Jasper Guardian tear though your body. Each charge inflicts 13000 Fire damage every 1 sec. Charges of this energy can be drained into white floor tiles to energize them.

it also seems worth mentioning HOW the chains work exactly (see bold part):

wow_icon_inv_belt_44b.jpgJasper Chains is cast by the Jasper Guardian. It links two random raid members together (indicated graphically by chains). If the two players are more than 10 yards apart from one another, the chains deal Fire damage to them every second. The damage is increased by 15% (10% in LFR) for each second that the two players are more than 10 yards apart, and being more than 10 yards apart for 15 seconds removes the chains. Note that this effect is cumulative, meaning that you do not need to be apart for 15 continuous seconds; for each second that you are apart you get a stack of an otherwise harmless debuff, and at 15 stacks the chains are broken. The spell is cast roughly every 10 seconds.

and since we are such a casual guild - we might as well have some fun and go for the first new raid tier achievement as well:

http://www.wowdb.com/achievements/6823

All we need to do is have ALL our raid members take out a non-combat pet during our kill - like:

Edited by Sazda
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