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Posted (edited)

Great job.  I knew that it'd be a fight where once you got gear, it was much easier and the enrage wouldn't even be an issue.  Blizzard CONSTANTLY makes the mistake of tuning add fights too tightly.  It's like this:

 

Super Badass Elite Guild who does PTR raiding downs this patchwerk boss in 10 minutes.  The average raider does 30% less than super badass elite guild raiders so we'll put the fight live with 30% less HP!  Next fight!

 

Oh, here we go.  Super Badass Elite Guild who does PTR raiding downs this add fight in 10 minutes...  30% less HP it is!

 

 

They don't realize that this doesn't make sense.  Reducing the HP of the boss and adds by 30% would probably more than half the time it takes Super Badass Elite Guild to do the fight, because they spend less time on adds and more time on boss than before, meaning that a greater percentage of their DPS time goes into killing a boss that had their HP reduced as well.  The inverse applies to more casual and lesser geared raid groups.  They spend MORE time on adds than the elite guilds meaning less time for boss DPS.  It spirals from there.  It seems like this happens EVERY tier (HORRIDON) but they keep making the same damn mistake.

 

Anywho, gratz.

Edited by Mestephyla

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